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Zero Sight is the first
flight simulator for blind users created to make possible what was not
possible. For the first time a blind user can manage take off, navigation
and landing of an airplane keeping under control all the instruments and
parameters needed so that the fly can finish in the best way.
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Fly with a modern airplane
and its instrumentation
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Keep under control fuel,
coordinates, altitude and many other instruments.
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Fly in real time, watching
the events happening continually as in real life.
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Put into practice great
take-offs and hard landings
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Pay attention to the growl
of the engines and to all audio alarm.
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Face a campaign or single
missions.
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Manage the communications
with the airports asking permissions and information.
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Fly with the weather
changing in real time.
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Choose wisely the weapons
to shoot at your enemy
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Much, much more.
What you will see in first version available is all that is possible to do
in these conditions (no feedback, no community, except for few ones). The
future developement of Zero sight depends on you.
If you like the game, when it will be available, send an email with the
following informations to lbellincampiATlibero.it
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Name, Surname, Age and Nationality.
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How did
you come to know about Zero Sight
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What do
you think about Zero Sight
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What is
a feature that you would like to see in Zero Sight
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Do you
think that some kind of community would be useful, like a forum for
example?
Remember: Zero Sight is an heavy project, really. If when the game will be
available I will not receive a consistent numer of emails witnessing the
fact that a consistent number of people is REALLY interested in this
project, the development will stop almost for sure.
Spend 5 minutes to
send an email and save this project.
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FREQUENTLY ASKED QUESTIONS |
1. General informazions
1.0 What is Zero Sight?
1.1 Why this name?
1.2 Will Zero Sight allow to fly on various airplanes?
1.3 Will Zero Sight be a multiplayer game?
1.4 Is Zero Sight a military or civil simulator?
1.5 How much accurate is the simulation?
1.6 How can I help the development?
2. Accessibility
2.0 Will Zero Sight be totally manageable by a blind user?
2.1 In which way it will be accessible?
2.2 In which language the game will be released?
3. Technical informations
3.0 When will the game be released?
3.1 In which way Zero Sight will be distributed?
3.2 Who is currently developing Zero Sight?
3.3 Which controllers will be supported?
3.4 What will be the system requirements to play the game?
1.0 What is Zero Sight?
Zero Sight is the first flight simulator specifically thought to be played
by visually impaired users.
1.1 What is Zero Sight?
The name Zero Sight is a reference to the visually impaired player's
condition and to the flying condition with no visibility due for example
to fog, clouds of no HUD.
1.2 Will Zero Sight
allow to fly on various airplanes?
No, the game will allow you to fly with one, non-real airplane.
1.3 Will Zero Sight be a
multiplayer game?
No, it will be only singleplayer.
1.4 Is Zero Sight a military or civil simulator?
The game will be a military simulator, with enemies and weapons.
1.5 How much accurate is the simulation?
The game is not thought to be techically accurate. In fact the airplane,
the units of leght and some instruments are invented and created from
nothing.
This lack of accuracy can be explained in many ways and the mosto
important is that who is writing (and developing the game) doesn't have
the knowledge to implement these things. In addition, I think that a 100%
accurate simulation is not needed to gain an entertaining game experience.
1.6 How can I help the
development?
Look at the HELPING THE DEVELOPMENT section, above.
2.0 Will Zero Sight be totally playable by a blind user?
Absolutely yes. The idea is that who couldn't have fun with this kind of
simulation in the past years, now can fly free!
2.1 In which way it will be accessible?
The game will be an audio-game and everyone that has a soundcard and at
least a pair of headphones can play it. So there will be no need of screen
readers because every parameter or instrument will be read by the game.
2.2 In which language the game will be released?
The version the is currently in development is in english, but an italian
one will be released too, and I hope in other languages.
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3. Technical informations |
3.0 When will the game be released?
The target is late 2010, but "it will be released when it will be ready"
3.1 In which way Zero Sight will be distributed?
I don't know exactly. The idea is that the game can be downloaded from
this site for free, but everything can change.
3.2 Who is currently developing Zero Sight?
the developer is Lorenzo Bellincampi (who is writing) that is working on
programming and all the other aspects.
3.3 Which controllers will be supported?
The game will be totally playable with a standard keyboard.
3.4 What will be the system requirements to play the game?
It is very soon to give you detailed information on this point. Anyway
it's very probable that your pc wouldn't give you any problem running Zero
Sight.
For what concernes the operating system, Windows xp , VIsta and 7 will be
supported. |